The Card Job: A LitRPG Heist

A Gambler always keeps their cards close to their chest.

In the immersive game Changing Worlds, there is a galaxy of possibilities, gunfights, arena battles, intergalactic warfare, adult pleasures, and pure escapism. Hermanos Granger plays for the paper. The Change-Set a mini-game using cards akin to those introduced to him in his youth. A quest in the cards brings him back to a relationship he thought was buried, and now he has a job to do — the Card Job.

A LitRPG novella set in a pulpy space opera game world.


My Opinion: 154 pages, $2.99, Available On Kindle Unlimited

From the author of The Crafting of Chess.

Just didn't like this one as much as some of the author’s other works. There were some semi-regular technical writing errors that bothered me. Also, the story was more GameLit than LitRPG. It's set in a VR game world and there are levels, classes, and stats but there was little RPG progression since many of the main characters are at the game's level cap. The story was more focused on a puzzle and on an in-game heist more than anything. 

Storywise, I liked the idea of a VR heist. It's a fun idea. I just didn't like the characters in the story. The main character felt like too much of a pushover and I disliked the ex-girlfriend he brought in and was ambivalent about everyone else on the heist team. This is not a terrible story but the characters just didn't work for me so I found it hard to enjoy the novel. 

Score: 6 out of 10

The Card Job: A LitRPG Heist

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