Fayroll

Under the Black Flag (Epic LitRPG Adventure - Book 6) (Fayroll)

The first 9% of the story ties up the witch quest from book 5 and as soon as the main character (MC) finds himself transported to Tigali Archipelago. A part of the game that is still in the testing phase. The game admins are letting the MC in though because he has a quest which may change all of Fayroll.

The rules are different for him here. To keep his progress he’ll have to use save points, he can’t use the game message system, and he can't use the auction house or anything outside this closed game area. He’s truly on his own, no player support. Oh, he’s also stuck there till he finished this part of the quest.

Sicilian Defense: Epic LitRPG Adventure (Fayroll - Book 5)

Sicilian Defense is the fifth book of the epic Fayroll series. With each chapter, we approach the solution of many of the secrets with which the main character Hagen faced in the game and in life. Why is he being hunted? How do players know about his secret quests and deeds?

In reality, Harriton does not have time to solve all these new problems, as a new attractive and flirtatious journalist appears in his editorial office as a new employee, causing Kifs girlfriend Vika to show her teeth, then the "Consortium" appears - a powerful competitor to the Raidion bosses. These problems are beginning to mount up as life is becoming more complicated and Kif beings to live 2 lives. Hagen or Harriton? A game or a reality?

Fayroll is more than just an RPG game, in this world mysterious riddles of ancient legends are intertwined with the thirst for success and the vanity of high-level players, the search for treasures and legendary objects that are occupied by all newcomers without exception, but its interests are pursued not only by players, as big bets made in the real world. Luck is on the side of Hagen, but no one knows what awaits him in the next assignment because Fayroll is not just a game, events and decisions that the hero takes in virtual space, affect the real world. His unpredictable character, perseverance, and excitement attract the attention of powerful forces, the existence of which the hero does not even guess. He should be more careful, because this fantastic world, created for the best of cult games World of Warcraft, League of Legends and Lineage II, holds many dangers.

Can complete all his tasks and quests? Will he keep in touch with reality or choose to continue his epic quest in Fayroll? The answer to this question is waiting for you in this new part of the Fayroll series. A highly valued and recognized European bestseller is now available to readers around the world. Fayroll is so good that you can’t wait to choose your character and find out how the journey in this fantasy universe can turn out. Start your RPG journey together with the recognized master of LitRPG Andrey Vasiliev. You are about to begin the best quest in your life.

Gong and Chalice: Epic LitRPG Adventure (Fayroll - Book 4)

The adventure continues. A recruitment office and a Recruitment Sergeant, it’s a new thing for Hagen the Warrior but nostalgia for Kif as he ponders joining a ‘Free Company’ heading South. But is he ready for what awaits him? And is the final Dryad worth it?

The South, a completely new scene. Even more deadly than any other place in Fayroll and one that might prove too much for Kif. As reality begins to blur and the game gets more real, Harry realises just how dangerous the South can be especially with the Free Companies. With more clan intrigue, strange players, and deadly creatures Harry must continue his epic quest as the final Dryad waits for him. But his time is running out and he must visit the Monkey King Temple to complete the Dryad Quest and face the terrifying challenges. All the While facing a possible Clan War between various unknown factions. Life in Fayroll is heating up.

Winds of Fate (Fayroll - Book 3)

Harry’s back! The even more anticipated third book from the best-selling Fayroll series is here. With even more epic battles, difficult quests and even rarer items. Following on from ‘The Road East’, Harriton’s work has been very well received and his new bosses are very happy with him. Seemingly everything is going well as he enjoys visiting Fayroll more and more and spending time with his new girlfriend Vika.

But is everything as it seems and can things stay so positive from him? After a visit from his ex-girlfriend’s brother and a meeting with Radion’s Security, it seems the real world might be much more of a dangerous place for him than ever before. He will begin to question how deep he is in this whole project, but with support from his new girlfriend and his team working on The Fayroll Times, maybe everything will be fine? And this is just outside the game….

In the game he joins ‘The Hounds’ on a quest through the Northern Mountains to the North and through the mines filled with terrifying and deadly creatures to continue his quest to find the Dryad Sisters. But not before making even more in game enemies, meeting royalty and saving kidnapped princesses.

Cold Winds of Fate continues the best-selling and ever popular Fayroll series with the author’s great sense of humour, adventure and storytelling skills. This book carries on developing the Fayroll world and also further develops life in the real world. This story has an equally seductive balance between the real and virtual world where both smoothly complement each other.

Vasiliyev is showing how much of a writer he is. Every Fayroll books gets better and better. His characters continue to develop and become more real to the reader. His attention to detail and cinematic descriptions have also developed giving the reader a captivating and entertaining read. Cold Winds of Fate is certainly a boundless mix of action, dialogue, humour and colourful descriptions.

The Road East (Epic LitRPG Adventure - Book 2) (Fayroll)

The much-anticipated second novel in the bestselling Fayroll series. Get ready for more epic battles, legendary artifacts, and incredible quests… As Harriton’s Fayroll articles spark interest and his real world career seems to pick up, he remains a low-level noob in the challenging virtual world of Fayroll. Although he is an incredibly lucky noob. Without breaking a sweat, Harry – a.k.a. Hagen the Warrior – stumbles across one of the most coveted “hidden” quests. He is to save the four Dryad sisters starting with Ogina in the East. As he haphazardly sets out on The Long Road East…

He manages to come out unscathed of many perils; happily swimming between two worlds; making new friends when necessary and facing foes along the way. It is at this stage, when Harry is forced to pursue a real-life mission within the world of the game, that the thin line between the two worlds appears to be much thinner. It is only a matter of time before he is bound to start asking himself the hard questions. Like what if his admirable luck runs out? Or, more importantly; is he playing his own game or just being manipulated right off the hop?

More Than a Game (Fayroll book 1)

Being a society columnist means mixing with all elements of humanity—except that now, Harriton Nikiforov (a.k.a. Hagen the Warrior) is busy updating his day planner with the names of elves, orcs, goblins, and other out-of-this-world MMORPG characters. Instead of free champagne, this time around, he is given unlimited playtime in Fayroll, a virtual reality game.