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Twilight of Midgard: A LitRPG Fantasy Series

Ivan Susanin, a typical guy and unemployed techie, is initiated by the System and transported, together with a thousand other players, to an unknown location beyond Earth. Ivan has an interface, a spear, and basic weapon skills. All he has to do to return to Earth is complete a simple quest and reach the second level. But experience points are only awarded for kills in this game, and the clock is ticking. Whoever doesn’t score within 24 hours will remain in the location forever.

The game takes places in the ruins of a massive city, where the undead lurk in the central districts and the outskirts are raided by the descendants of past owners. The undead are strong, while the goblins rarely move around alone and aren’t worth much XP. The most valuable prey under these conditions are formal allies, i.e. the other players. If a player is capable of killing a fellow human, of course. Even if they aren’t planning to go against their own nature by murdering innocents, who said that they will have a choice? It’s kill or be killed!

Those who complete the quest will be returned to Earth, where they can rest and prepare for the next attempt. Beyond the local objective is also a global one. In the center of the city stands a temple to a fallen god, and until one of the players captures the Altar, the mission will be repeated again and again. But when all you’re holding is a spear, your allies can’t be trusted, and resurrection is nearly impossible, this isn’t much more than a delayed death sentence…

For the first seven players, who become the Earth Gods, this mission is a chance to rapidly gain power and take charge of a united Pantheon. A chance to escape death and protect our world from invasion. Although there is only one altar and the Gods make others do their work. Ivan must make a choice and decide whose pawn he will become. Or should he take a risk, refuse their patronage and keep his options open?

Monster Hunting 101: A LitRPG Fantasy Adventure (Titan Termination Book 1)

When I climbed out to the surface this morning, to scavenge some food for my village, I knew the odds were severely stacked against me. A mere nurse, I had no business going out into the sun where all kinds of monstrosities roamed. But what other choice did I have? All our scouts had already perished on previous surface runs, leaving us few other options. It was either take the gamble or let my people die of hunger.

As if to prove my fears right, I was only out in the open for a few minutes when a pack of Kinru spotted me. Standing absolutely no chance, I started to run for my life but was quickly cornered by one of the fearsome beasts.

In a last desperate attempt to defend myself, I managed to hurt one in the face…right before the creature was snatched by an even bigger monster that turned it into a snack. Then everything became a blur.

When I came to, I wasn’t the same anymore. As it turns out, wounding the Kinru had earned me some mystical energy called “Bloodpoints” which gave me access to the “Hunter’s Sight.” Now, wherever I look, I have strange words floating before my eyes urging me to assign those Bloodpoints to gain incredible skills and abilities. Moreover, if I manage to kill a monster in the future, it would seem that I could use its bones to craft powerful talismans and its organs to brew magical potions.

As I’ll learn, there’s a name for people like me who’ve unlocked the Hunter’s Sight: Venators. But if those new talents give me a chance to survive on the surface, I still am very much a green and weak Venator. I will need to keep hunting monsters if I want to increase my points and provide for my people. Who knows, someday, I might even grow strong enough to reclaim the surface from those foul beasts and the worst of them all: the Titans, the dreaded giants which drove humanity underground in the first place…

Poor Cultivation (The Slayer of Heaven Book 1): A LitRPG Wuxia Series

A top-secret game for training superheroes. Hostile locals and unfortunate kids, fighting each other to get power and save their skins. A man willing to master this new force by drawing the power of his inner demons.

When Nick entered the top-secret project Lost, his consciousness was connected to the combat neural network, awakening the hidden powers of his body and mind. Now, it's up to him to decide whether he'll follow the path of martial arts or focus on achieving something bigger - and whether he'll choose to be a lone wolf or join his new friends.

On an island hidden from the world, players are given access to a system that allows them to learn the ways of the force. They're engaged in mortal combat, but Nick is the only one in possession of a unique artifact with a very strange name - Cultivator.

Will the artifact help him win and get off the island? What secrets does this mysterious place hold?

Shooter: Hunting Beasts Book 1

James' day has finally come: to slay the Reapers' beasts, climb up the ranks and clean his father's name.

After three years in the Hunters' Academy, he's finally ready to join his brothers in arms and prove that his father's suspicions about corruption within the organization were wrong, once and for all.

On his very first day, he ends up being forced to go on a hunt with two people he had never met before. The shy, Fire-Controller, Tommy, and the dark, metal-whip-cracking Goth, Kendra.

But when they confront the Reapers' creature, they make a shocking discovery; one that can jeopardize the whole world and undermine their loyalty to the Hunters. There are beasts out of the ordinary and their organization - The Hunters - might be involved.

It's a race against the clock to beat the bloodthirsty beasts, and all the while the relationship between the three of them is getting more and more complicated. A clash of personalities is imminent as new members join the group and colleagues might become enemies, but James can't lose focus on the fate of the world.

With everything hanging in the balance, can James and his team slay the beasts and stay one step ahead of both the Reapers and the Hunters?

Forever Online, ep 1: Uploaded (Forever Online LitRPG saga)

Maybe putting everything in the hands of machines hadn’t been a good idea after all. 

But it was too late to cry now.

We, the gamers, needed to act.

Gone are the days when gamers were shunned and despised. Humanity is now facing a threat that defies comprehension, and the only chance to stop it is to get everybody hooked up to a virtual game. A game where rules are rich and complex and only the best can find the path to victory. 

The name of that game... FOREVER ONLINE. 

The World's Strongest Wizard Becomes Manaless: A Fantasy LitRPG Series (Volume One)

In a world where mana means unparalleled power, Zephyr Chronis sits comfortably at its peak.

Granted the title of “The Grand Wizard” at a young age, Zephyr has always been the genius everyone around fears and respects. However, some things were about to change when he acquires a cursed sword artifact— The Ruler’s Blade.

Suddenly devoid of any mana, Zephyr could only hope to rely on his mediocre physical ability.

The future looked bleak, but not with the Ruler’s Blade’s power at hand— 

[Reached damage threshold— Stamina increased!]... 

[Reached speed threshold— Agility increased!]...

“I— I can actually get stronger with this!”

Sky Realms Online: Grayhold: A LitRPG Adventure

Sky Realms Online is the largest and most popular Virtual Reality MMORPG ever made. Set amongst the mystical, floating islands of Hankarth, it's played and enjoyed by millions every hour. Until something goes wrong.

Unable to log out, players find themselves reduced to level one, and in the starting zones. They receive a cryptic message from the developers stating that for unknown reasons, they are trapped in the game and may have to live out their lives within the virtual world.

Hall is one of the those trapped in the game. He’s been playing Sky Realms Online as a spear-wielding Skirmisher ever since the beta. And instead of panicking as many do, he decides to make the most of it; to play the game and live his new life, all while quietly hoping the developers will find a fix.

It doesn’t take Hall long to find out that, while some aspects of the game are the same, the difficulty level is beyond anything he's ever experienced.

Together, with a new party of trapped players and NPCs with canned answers, Hall will find out just how different Sky Realms Online has become, and how playing a game is different from living the game...

Gloominess +1: Gleam of Darkness. A LitRPG Adventure: Book 1

Darkness was always kind to me. And after I got stuck in a non-existent game thanks to a technical glitch in a virtual capsule, the God of Darkness became my Patron. He gave me power and showed me the way. In this dark world, I'm different compared to everyone else, but I think it's for the better.

Villainess Life: A LitRPG Supervillain Novel

Miranda is an ordinary gamer who finds herself inside the body and mind of the notorious supervillainess Murder Maid - a character she created in the online role-playing game Super City. She has none of Murder Maid's memories but has to live with the consequences of her alter ego's actions.

When she escapes from prison and tries to claim Murder Maid's old lair, she is thrust into a life-or-death battle against vicious enemies she didn't know she had.

Now, she must stay alive in the brutal supervillain city of Nyx. She will make allies, level up, and try to discover what has happened to her. Is the world she remembers the real one; or the world she now experiences?

Villainess Life is a supervillainess adventure with LitRPG elements. Follow Miranda's exploits as she tries to come to terms with the unpleasant reality of life as a villaines

First Dungeon (Replay Book 2)

Lana’s life has gone from bad to worse ever since waking up with no memories in a strange land with Peter. From the very start, Peter had to be saved from one situation after another. In fact, if it hadn’t been for their mysterious new ally, Frost, both would probably be dead by now! Even being rescued by a stranger isn’t enough to make Lana trust anyone. Not the shady Wilshire agent they contract as an outfitter for a dungeon; not the gorgeous Defender with the big Lion shield that takes a fancy to her and certainly not Frost who seems to have more secrets than answers.

Things are almost looking up when Lana and her party complete the dungeon and finally have some coin in their purse. That goes suddenly sour when they’re caught in a House Valor trap meant for their illegal agent who vanishes, leaving them in the lurch. Not knowing that they’ve captured the first true Heroes in decades gives them time as House Valor mounts a search for the elusive agent but it’s only a matter of time before the Valor warriors discover the prize they really have. Against the clock, will the trio be able to work together to free themselves and escape or is their adventure going to be cut short? Find out in this month’s installment of Replay: First Dungeon!

Cursemancer: BlackFlame Online Book 1 (LitRpg Adventure)

What would you do if you woke from a magical coma and found out you’d lost forty years of your memories?

Noah woke from a magical coma, losing 40 years of his memories. Even his body is not up to coping with this, so his only choice is to live in a VR-MMORPG game that would heal his brain and mind and help him recover his memories.

He accepts reality and decides to enter the game, but instead of a lush, beautiful human town, Noah is thrown into a cursed demon town.

Now every demon wants to kill him. There is no going back or hope of re-spawn in a human town. His starting location is fixed, and he has to somehow make his way through the nasty demon towns that sprawl between the cursed demon town and the nearest human city.

Join Noah in his epic adventure in BlackFlame Online.

ZOMBIE SLAYER!!: A LitRPG Apocalypse

The rules of reality have changed.

All types of zombies have appeared with only one goal. Kill the living.

Eric and his schoolmates must survive by adapting and growing stronger, but that's easier said than done.

The undead get stronger with every passing day, and that's not even mentioning the blood moons.

Even worse, the military and police seem to have disappeared.

How will they acquire food? How will they survive?

The Realm Between: The Curse: A LitRPG Saga (Book 1)

Will refused to admit to the HR lady at Radical Interactive that he’d never played their debut virtual reality MMORPG The Realm. From what he’d seen in videos and heard from reviewers, the game sucked. With the company’s failed attempt at entering the gaming industry, they switched their sights to focus on smaller scale educational programs.

Being a beta tester for Radical Interactive was not the dream job that Will had envisioned, but he had hoped it would get his foot in the door to one day becoming a graphic designer for the company. As he filled out his new hire paperwork, he never realized that he was literally signing his life away.

Now a phenomenally successful company, Radical Interactive was secretly working on something behind closed doors that would change both the medical and gaming industries forever. The Realm was reborn. The only problem was that it wasn’t a game—at least not to those trapped inside.

Dumped into a fantasy world filled with nightmarish monsters, awe-inspiring magic, and way more walking than Will thought he was physically capable of as a nerdy desk jockey, he has to navigate the perils of The Realm and unravel the mystery of how he came to be here and how to get out. Fantasy meets real-life consequences in a game that could mean the difference between life and death. But first, Will must get over being a noob…

Traveler's Zone: A LitRPG YA Fantasy (The Revelation Chronicles Book 2)

Escape from a world of darkness into a magical realm of limitless adventure.

In Starter Zone, Cami kept herself and her younger sister Alby alive in a post-apocalyptic world, facing starvation, violence, and death on a daily basis. Caught by the military and forcefully inscribed, Cami manages to scam the system and they enter the Realms, a Virtual Reality world, as privileged Players rather than slaves. They experience a world of safety, plenty, and magical adventure.

Indeed, magic, combat, gear scores, quests, and dungeons are all puzzles to be solved as Cami continues her epic quest to navigate the Realms and build a better life for her family. But an intrusion from her old life threatens everything she has gained and imperils the entire virtual world.

Time to play the game.

Tales And Schemes: L

Goodmen, beware,

L is no hero. Some spun tales of his deeds benefiting one circle or another, but in the end, his actions benefit none but himself, for any particular occasion where his farce contributes something of substance, it would be nothing but a false, perpetual coincidence, hiding naught but the blatant desire of chaos and depravity. There is no heroism in his dark deeds, to his twisted lies and fabricated truths. We have seen his kind before, have felt the typhoons they are born within. He, through and through, to the smallest pieces of his wretched blood cells, is a lecherous entity which does not care for the world, his, ours, or the people that reside within it--if he even considers them to be so. My unreliable sources have shown otherwise.

This is not a heroic tale, yet I hesitate to deem it villainous either, for his intentions are incomprehensible. I retrieved his history from the fires he laid behind him, from the ruination of his tongue and sword, but his House is a subject in which even I do not dare to tread about. Let a different dolt ravage their mind in separating their fictions from their sins. I repeat, foolhardy learners, that this is a tragedy about an extremely patronizing human-like figure, who seems to account for naught but his own whimsical, impetuous, sinister desires; no matter the unfortunate outcome, for him, or for others.

Yet there, within the tribulations, lies a wicked lesson. It is hence I sacrificed my clear-mindedness in inscribing this, in an attempt to whisk the ramifications from the muck and excrement.

I have failed.

Goodmen, stay away, for insanity beckons his footsteps. They reside within his words, within his acts, and within his story. It is here, on these rotten pages in this very tome of misery.

Goodmen, I beg of you: Beware and begone.

Hero-Slayer: A LitRPG Saga (Hero-Slayer Series Book 1)

This is the legend of the Hero-Slayer, who had sold his soul for magic most vile, who would attack heroes at their weakest and destroy everything they held dear. Rumors had it that none of those who attacked him ever lived to tell the tale. It was said that he had the power to take down thousands without lifting a finger.

Others speculated that he dwelt in a secret place filled with long-lost magic and magical creatures protected his secret lair. Stories said that if you rang a bell at the seventh hour on the seventh day, your body would never again be found for that was the hour that the Hero-Slayer walked through the dark, taking souls to feed his power.

Needless to say he was the Villain, The Boogeyman, The Big Bad. The Dragon who defeated the Knight and killed the princess. This is his story. The story in which the dark side won.

Forced to leave planet earth, Bobby enters a new world, and he journeys from wannabe villain to hero-slayer.

Providence Online: A LitRPG Saga

Transported to a foreign world against his will, a young man enters a deadly game orchestrated by forces far beyond his comprehension, for reasons far beyond his understanding. Time and space is rendered meaningless in a world where only the strongest survive, and where the grand prize is unspeakable riches or a leap into the future.

The words of the mysterious GM rings out -

"Players! The Realm of Meliora is yours to explore, to either build or destroy as you see fit. It is yours to set your rules and your destinies, your villains and your heroes, your monsters and your gods. How you advance is entirely of your own making, and from this point on, the game has begun."

"Win or lose. Live or die. The choice is yours."

Clerical Error: A Challenge of Vircon Adventure Book 1

Daria Jackson hasn’t entered NeuroNet to play Challenge of Vircon since her tanking husband passed away. A newly single mom, she quit VR esports to develop biofarming hardware for deep space exploration.

For ten years Daria’s cheered her kids on as they fought their way up CoV leaderboards. While cleaning their VR cabinets, a forgotten login protocol drops her at level one in the game world she almost ruled. Strange glitches and odd throwbacks from her past hint at a ghost in the machine related to her family.

Daria’s weekend project is supposed to be writing a speech to present her Perpetual Biofarming Unit at Earthsplorer Command. But now she’s caught up in CoV, leveling up to unearth a mystery. Can Daria choose between the game and her real-world responsibilities?


The Alchemist of Aetheria: A LitRPG Adventure

Zack’s plan for the summer was easy enough: pick a college, enroll, and spend the rest of his time building his alchemist in a new VRMMORPG called Aetheria.

But when he finds out his college money fund has been depleted and he has no more means to pay for the tuition fees, his plans need to change in an instant. With money to be made in this game, he now has to put the exploring part—and all the fun—aside to focus on earning every dollar back. And so he does, playing the only way he knows how: by finding and exploiting the game’s loopholes. Who cares if other players get killed and he loots them clean? After all, it’s just a game, isn’t it?

Zack the Alchemist will quickly learn, however, that the world of Aetheria is much more than that. As he lets his greed dictate his actions and pulls one dirty trick too many, he opens up a portal that will unleash hell upon this virtual world. If that wasn’t bad enough, as he dies at the hands of the megaboss he has just freed, there’s a glitch that happens in real life and that locks Zack inside the game for good.

Trapped in his character, he will have to change his ways and start allying with others if he is to find the key back to the real world. But it’s hard for a loner such as himself to start making friends; especially when you’re under the penalty of permadeath and have to watch your Level 04 back because you’ve already made quite a few enemies.

With his potion making skills and a lousy starter copper dagger for sole companions, Zack has the odds severely stacked against him. The slightest slip-up could mean the final game over.

Alpha Test Subject #3435: A Roguelike LitRPG Adventure (Chronicles of Alamor Book 1)

Frank is a nobody.

He's struggling to be a somebody, and he needs cash.

Frank applied to more than a hundred clinical trials over the past year, getting into none of them. Until now.

CoA Inc. is highly secretive about their latest project. They've been advertising on college campuses and technology centers across the nation for paid volunteers. Hundreds of people have traveled through their clinics, and none have talked about what's going on.

Frank didn't care. He showed up to the trial knowing he'd be in a simulation, but nothing else. He certainly didn't count on getting trapped in that simulation.

Now he just wants to get out.

Alpha Test Subject #3435 is a Roguelike LitRPG adventure without a cliffhanger waiting for you at the end.

Take your first trip to the world of Alamor today!