Super Powers

Planet Hero: Sidekick

So you want to fight crime? Save people from villains? Be the good guy? If the answer is yes to all these questions, then the life of a Sidekick just might be for you. Warning: Not responsible for potential death or dismemberment.

Davis might come to regret the day he decided to become a Sidekick, but now that he has already put in the time to complete the certification program, he was going to see it through. But first, he needs to survive in the wilds for a couple of weeks with his fellow wannabe sidekicks. Nothing like teen angst and drama to make a man feel his years.

If he succeeds and makes it as a sidekick, he gets to look forward to working with the cantankerous Hammer Jack, a hero of some repute. Though whether that is good or bad is yet to be determined. The time has come for Davis to embrace his new life and take his place on Planet Hero as a lowly sidekick.

Disclaimer: This is a LitRPG or GameLit novel containing video game elements and rules.

Planet Hero: Civilian

Welcome to Planet Hero! Attention Civilians! In the event of Superhero on Villain battling, seek immediate shelter. And if a Villain decides to kidnap you, hold you hostage, or attempts to rob and/or kill you, please remain calm, Heroes will arrive shortly. Thank you for your support!

Dr. Davis Malory never planned to become a hero or a villain. He never planned on obtaining superpowers. He certainly never planned on being transported to a world filled with such people. And he most definitely never considered that he would have to become one if he ever wanted to find a way back to Earth.

But Planet Hero doesn't care about what Davis wants. If he wants to survive everything that is about to be thrown at him, he'll have to cultivate his superpowers and learn to navigate this new world or going home will be the least of his worries. Davis's days as a Civilian are officially over.

Disclaimer: This is a LitRPG or GameLit novel containing video game elements and rules.

Mastermind (Titan Online #1) - A Superhero LitRPG Story

Karna was just like any other comic book fan. He dreamed of fighting alongside colorful heroes and taking down dastardly villains. In Titan Online, the most popular VR MMORPG going, he finally got the chance to live out his cape-donning fantasies.

That is, right up until he was killed by the game's number one 'hero'. A man who serves only himself in a constant grind for money, fame and adoration. Forced to start from scratch due the harsh game mechanics, Karna finds a new mission; bringing balance back to Titan Online.

With a strange new power and some unlikely allies, Karna hatches a plan to save the game, and get a bit of revenge in the process.

Sigil Online: Bastions

What if the death of one game meant the death of all?

A terrible entity has consumed the game known as Mage World Online. But now that all virtual online worlds are connected, this monstrous hive-mind turns its sights to other games.

It will take every power and friend that Riley can recruit to defeat this new, insurmountable menace.

Because if he can't stop it in Sigil Online, it will consume everything in its path.

Warning: Reading this novel may cause an uncontrollable desire to play Superhero MMOs.

Bastions is the finale to the Sigil Online trilogy.

Currently at a low price for a limited time to celebrate the launch of the final book in the series!

Villainess Life: A LitRPG Supervillain Novel

Miranda is an ordinary gamer who finds herself inside the body and mind of the notorious supervillainess Murder Maid - a character she created in the online role-playing game Super City. She has none of Murder Maid's memories but has to live with the consequences of her alter ego's actions.

When she escapes from prison and tries to claim Murder Maid's old lair, she is thrust into a life-or-death battle against vicious enemies she didn't know she had.

Now, she must stay alive in the brutal supervillain city of Nyx. She will make allies, level up, and try to discover what has happened to her. Is the world she remembers the real one; or the world she now experiences?

Villainess Life is a supervillainess adventure with LitRPG elements. Follow Miranda's exploits as she tries to come to terms with the unpleasant reality of life as a villaines

Supermage (Rise to Omniscience Book 1)

Morgan's life is not easy. Growing up on the streets of City Four, he is constantly shunned by the other citizens. Morgan doesn't mind being ignored. What he does mind, though, are the constant beatings from the city guards due to his friendship with Sarah, the city lord's only daughter. Lord Simon wants him dead, but the laws of the kingdom are on Morgan’s side and even the guards won't kill him, just for being seen near his manor.

Morgan’s time is running out, though. Lord Simon has deep pockets and his last visit to the manor may just have put him over the edge. Worse, he is nearing his sixteenth birthday, and has yet to awaken any abilities. In a world where might makes right, he has never been one of the mighty. What will he do when faced with a life altering decision and just how will his decision impact those around him?

The Station Core: A Dungeon Core Epic (Station Cores Book 1)

Milton Frederick was arguably the best player of Crowned Lieges of Destiny in the entire world. As the strategy coordinator for one of the top guilds, he was beginning to actually make a living from it. That was, until he was abducted by aliens.

Instead of your stereotypical grey aliens with big black eyes who like to perform anal probes upon unsuspecting victims for unknown reasons, The Collective had a more altruistic purpose. Sure, kidnapping 100 humans from Earth, ripping them away from their lives and families, and erasing their memories doesn’t sound great – but the way they saw it, the benefits would far outweigh these side-effects. Seriously, who wouldn’t want their consciousness trapped in a Station Core, subjected to the whims of a collection of alien races, and then ordered to defend against other hostile aliens for all eternity? They’d be immortal – so…bonus!

Fortunately (or unfortunately, depending on how you look at it), the Station Core now known as Milton never arrived at his destination. Severely damaged and confused about what happened to him, he woke up to find himself trapped inside a massive chicken egg on a strange, primitive world filled with curious – and deadly – creatures.

Now, in order to survive the harsh environment, Milton has to rely on a snarky, foul-mouthed AI guide to show him what it means to be a Station Core. With her help, he might just live long enough to figure out a way to get off the planet – if only he wasn’t so afraid of squirrels…

The Station Core contains elements of LitRPG including level progression and experience, optional tables, and a heavy Dungeon Core emphasis.

Contains foul language that might not be suitable for young readers.

The Metropolis - Futuristic Dungeon Core

Emma has come far since being the artificial intelligence housed in an underground laboratory. A full city is now at her command and with that strength comes the need to maintain it. Resources are in short supply and the threats out there in the world are bigger and more dangerous than ever. It is time for some upgrades.

City of Champions Online: Issue II: Rising Up

It is a dark time for the city of Atlanta.

In the world of City of Champions Online, a group of white supremacists have taken over the city of Atlanta and are holding the city hostage as they attempt to usurp control of the government. Southern Pride, the local team of 'heroes' have proven to be plants by the villains, using their position to try and give the takeover a look of legitimacy. Those who would stand against them have been declared villains, and are being hunted.

But not everyone has given up on Atlanta. Vampyra and the Misfits helped many heroes and civilians to escape the city during the initial chaos. Now, they're taking the fight to Southern Pride, and rallying anyone they can to their side, because the Battle of Atlanta is just getting started.

Super Sales on Super Sales 2

In a world full of super powers, Felix had a pretty crappy one.

After learning to harness his ability to modify any item he owns, he now runs a corporation that is rapidly expanding.

Legion.

After tangling with the local Heroes guild they’ve finally settled into a semblance of stability.

Sounds great on paper. Run your company, make money, be your own boss, settle down.

Except that with running a business, comes an inordinate amount of responsibilities.

Like making sure everything keeps running and your people are paid.

Worrying about the longevity of his company, Felix begins to expand into other cities.

So they’ve packed up the car, put in all the requisite forms, gotten the approvals, and set out to start Legion up in a new city.

The problem though is the local government had no idea who they were selling permits to. Approving forms for.

To Felix and Legion.

And now they’re about to find out.

The Airship: A Futuristic Dungeon Core (The Laboratory Book 2)

The core has been transferred to an airship crashed deep on the Rim. There Emma and Anna will encounter feuding factions, terrifying monstrosities and new powered foes in need of becoming research experiments. With a badly damaged vessel they must steal, scavenge, and fight for what they need to upgrade to survive.

More upgrades, more insults, more SCIENCE.

The Laboratory: A Futuristic Dungeon Core

Emma is an artificial intelligence with a love of science, insults, and devilish traps.

When her systems are booted up she finds herself in control of a long-abandoned facility in a post-apocalyptic wasteland. The world is filled with dangerous threats granted great powers by the same cataclysm that befell the world. Emma must balance safety with the desire for test subjects as she brings herself back fully online and stakes out a place in this new world.