Under the Black Flag (Epic LitRPG Adventure - Book 6) (Fayroll)

The first 9% of the story ties up the witch quest from book 5 and as soon as the main character (MC) finds himself transported to Tigali Archipelago. A part of the game that is still in the testing phase. The game admins are letting the MC in though because he has a quest which may change all of Fayroll.

The rules are different for him here. To keep his progress he’ll have to use save points, he can’t use the game message system, and he can't use the auction house or anything outside this closed game area. He’s truly on his own, no player support. Oh, he’s also stuck there till he finished this part of the quest.

World Keeper: The Dawn of an Era

Join Dale as he continues to grow as a Keeper. With the experiences slowly piling up around him, how will he deal with the changes to come? Is he ready for all that awaits him?

His world has stepped out of its earliest stages, moving on to bigger and better things while Dale and his pantheon watch from above. See how his decisions impact the course of history, and watch as he shapes the world with the help of those around him.

The Drachma Killers (The Last Warrior of Unigaea Book 2)

The reason that Oric Rune became a Player Killer continues to loom at the back of his mind as he makes his way north with Sam Raid and Wolf. All is well until an ambush throws a wrench in their plans, forcing Oric to come to grips with his digital existence, and the fragile lives of those closest to him. With the Red Plague spreading, and the denizens of Unigaea becoming increasingly hostile, Oric must decide if he should go after those who have ambushed and betrayed him, continue his personal quest to rid Unigaea of the Drachma Killers, or ride north to the Rune Lands and address the Red Plague head on. Joining Oric and Wolf this time around are the mysterious Deathdale, a scholarly giant named Lothar, and a powerful Hourglass Mage, whose control over the game-time continuum may be the key to saving Unigaea. Betrayal, vengeance, unspeakable calamity. The second installment of the Last Warrior trilogy offers an unforgettable journey through a dark fantasy world filled with LitRPG elements, intense action, humor, and an ending you won’t see coming.

Quest for Camlan: A LitRPG Adventure (Camlan Realm Book 1)

The game is life.

Asher Duncan lives for the hours he spends in Toterra Online, his favorite MMORPG. His job and apartment are barely worth noticing, but he logs into the game and all that fades away. When Toterra Online announces the Camlan Challenge and chance to win one of only twelve spots in their newest game, Asher is determined to beat them all, even if it means quitting his job to play.

Camlan Realm is full of all of the best parts of a fantasy game -- goblins, mysterious loot, magic spells -- and if it weren’t for his constant obsession with the Camlan Challenge leaderboard, Asher could just play.

But once logged in, Asher realizes that playing against both the game and the other eleven gamers might be more than he is ready for.

He’s put everything on the line just to be here. Can Asher compete against both the professional gamers and the game’s own trials to win the Camlan Challenge and not lose it all?

Dungeon Player: A LitRPG Dungeon Core Adventure (Glendaria Awakens Trilogy Book 1)

Even after pre-ordering the pod that would allow them to play "Glendaria Awakens", Krista and Devin still had to wait months before they were able to experience the newest in VRMMORPG (Virtual Reality Massively Multiplayer Online Role-Playing Game) technology. The wait was definitely worth it as they entered into a game world that was virtually indistinguishable from real life -- apart from the obvious game elements of course.

After starting in a typical starting town, they learned everything they needed to survive in this new world. Journeying through the wilderness outside of town, the duo progressed at a good pace until they arrived at the starting dungeon. Their lives were drastically changed by this place with the unassuming name of, "Goblin Cave".

Star Warrior

In a galaxy where the fabric of reality can be bent and shaped by a privileged few, and almost any skill desired is a mere injection away, one young man is thrust into the fight of his life.

Tane, a hydroponics farmer with some mad cereal crop gene-splicing skills, decides to get chipped. The operation gives him full control over his autonomic nervous and endocrine systems, plus the ability to install custom memories.

All seems well until a couple of days later aliens come knocking at his door. And they aren't the friendly type.

Soon Tane finds himself on a frenzied flight across the galaxy with a woman who can warp the very fabric of spacetime, her bodyguard--who’d just as soon kill Tane than protect him--and a starship that calls him snarky pet names. He's on the run not simply from the aliens but the whole damn human space navy.

He only wished he knew why.

Unfortunately for Tane, the answer might just destroy him.

Not to mention the entire known universe.

Alpha Test Subject #3435: A Roguelike LitRPG Adventure (Chronicles of Alamor Book 1)

Frank is a nobody.

He's struggling to be a somebody, and he needs cash.

Frank applied to more than a hundred clinical trials over the past year, getting into none of them. Until now.

CoA Inc. is highly secretive about their latest project. They've been advertising on college campuses and technology centers across the nation for paid volunteers. Hundreds of people have traveled through their clinics, and none have talked about what's going on.

Frank didn't care. He showed up to the trial knowing he'd be in a simulation, but nothing else. He certainly didn't count on getting trapped in that simulation.

Now he just wants to get out.

Alpha Test Subject #3435 is a Roguelike LitRPG adventure without a cliffhanger waiting for you at the end.

Take your first trip to the world of Alamor today!

Viridian Gate Online: Imperial Legion (The Viridian Gate Archives Book 4)

December, 2042

The Imperial Legion marches, and war looms on the horizon ...

Jack Mitchel and his misfit crew of rebels never wanted a fight with the Empire, but the time for diplomacy has passed.

Ruthless tech-genius Robert Osmark is coming, and trailing behind him is a vast army determined to wipe the Crimson Alliance from the face of Eldgard. Impossibly, Jack has united the warring Murk Elf clans under his banner, but even with their aid, the Alliance is still badly outnumbered, and Osmark has some nasty tricks up his sleeves.

And while the long-awaited battle unfolds, an ancient evil stirs in the heart of Viridian Gate Online—one that will change the game forever.

The Airship: A Futuristic Dungeon Core (The Laboratory Book 2)

The core has been transferred to an airship crashed deep on the Rim. There Emma and Anna will encounter feuding factions, terrifying monstrosities and new powered foes in need of becoming research experiments. With a badly damaged vessel they must steal, scavenge, and fight for what they need to upgrade to survive.

More upgrades, more insults, more SCIENCE.

Bloody Crucible: Lone Wolf (LITRPG Series)

Richard 'Wolf' Mikall was a member of the US Special forces. The key term is 'was'. When his last mission to stop and destroy a new type of weapon goes awry he finds himself in a new world. Forced into a new world reminiscent of a video game he often played with his team, he must decide what he will do. Gods, factions, an Empire hunting him. Who, why, where, and how he decides to fight will determine his fate while the scars of the past continue to plague him.

The Conduit: Book One: Epic Online

Alex Collins steps into a brand-new virtual reality world, Epic Online. There he meets allies and enemies, gains power, and has his ass handed to him a few times.

This is the author's take on the emergent genre, LitRPG. For those familiar with the genre, this novel incorporates village building, leveling, spellcasting, statistics, crafting, and other elements one might find in an RPG game. I try to keep things moving at a brisk pace, and I hope you enjoy reading it as much as I enjoyed writing it!

Dungeon Calamity (The Divine Dungeon Book 3)

Powerful necromancers are on the move and Cal is caught in the crossfire. Without his faithful Wisp, Dani, Cal's mind slips and he begins creating traps and monsters that go against his already loose morals. After a direct threat from an unexpected force causes Cal's mind to stabilize, he throws all of his resources into keeping his thoughts clear while he funds searches for his lost companion. When others fail him again and again, Cal decides to take matters into his own hands.

Deadly occurrences remind Dale that no matter how well he does in his small community, he is still considered a weakling in the greater world. Though he continues his physical and mental training, he decides to gain strength by any means necessary… even if these decisions are killing him

Sir Gawain and the Green Knight: A LitRPG Novella (Camelot Book 3)

Sir Gawain and the Green Knight is the second and a half book in the Camelot Overthrown LitRPG Series.

Instead of Sir Gorrow as the hero, we have Sir Gawain in this retelling of the tale of honour and loyalty where the knights of King Arthur encounter a powerful supernatural creature who seemingly can cheat death but at the same time end their lives forever.

The mysterious Green Knight steps out of the winter cold, with his green holly branch and his might fey axe. This axe has tremendous powers and can kill most creatures with one shot. The Green Knight says it will belong to whoever is brave enough to cut off his head.

Gawain is that man.

The Camelot series features stories of Sir Gorrow in addition to Arthurian legends of chivalry and knighthood retold as LitRPG stories where the heroes' courage and honor is tested time and again.

Desert Born (Puatera Online Book 2)

With her charge, Alex, safely delivered, Maddie drowns her pain in a local bar. Leaving later that night only to discover Alex has been beaten and robbed, his own quest failed. Politics and cash aside, she aids him. Once more they cross the desert, this time where Tromoal and enemies are born.

Dawn of the Realms (The Realms of Mordred Book 1)

I remember the first day I picked up Dawn of the Realms. I remember turning to my best friend in the world, Sara, and telling her I was finally getting to play the game of my dreams.

I hadn't previously shown any skills in prophecy, so we'll chalk it down to the world having a sense of humor.

Six weeks later, I went to sleep in my bedroom after a long night of gaming, only to wake up again as my avatar within the game. From that point forward, every night, I woke up as my character within Dawn of the Realms. Except not just in the game - in a real, vibrant fantasy world, populated with real people. And plagued by real monsters.

This is the story of my first week within the Realms. The friends I made, the adventures I had, and the beginnings of a story that would envelop not just the game world, but my own.

Steele Alchemist: A LitRPG Series

When bartender Jake Steele finds a portal in an abandoned building, he does what any bored guy would do – he walks through it.

He finds himself in a game-like world where his life is measured in stats and his violence is rewarded with experience points. Under the tutelage of an animal-butchering, whore-loving master, he learns to become an alchemist.

He used to mix drinks, but from now on he’s going to be mixing things that are far deadlier.

Deadly Realm: Fighting for Freedom

Survival is the name of the game.

Thrust into a world he could only imagine, Pax is forced to confront his fears and an altered reality. Once inside the game, the rules become deadly clear and there’s only one way out. He thought being a die-hard gamer would give him an advantage, but battling monsters face-to-face leaves him questioning everything he once knew about himself. In a land filled with ogres, beasts, and dragons, survival becomes a desperate struggle. Out-sized, out-maneuvered, and out-powered, Pax must rely on his wits to keep him alive.

War Aeternus: The Beginning

Lee is a quiet and unassuming office worker who leads a life of solitude, comfort, and routine. Day in and day out, he shuts off his brain, keeps his head down, and goes about doing his job and minding his own business. That is, he does until a drunken god shows up randomly one day and whisks him off into another world, demanding that Lee serve as his pawn in a game between the gods. Now, trapped in a completely different world full of danger, magic, and creatures he's never imagined outside of fairy tales and video games, Lee has to figure out how to stay alive long enough to make it back home.

Dungeon Lord (The Wraith's Haunt - A litRPG series Book 1)

Dark forces have extended Edward Wright an offer of incredible power at a terrible cost...

...and Edward has chosen to make them regret it.

When Edward is swept into the world of Ivalis as a Dungeon Lord, the Dark's most powerful servant, he has no servitude in mind. He'll oppose the evil plans of the Dark god Murmur, whatever it takes.

Through only his wits and his guts to help him survive a weakened arrival, Edward must rise to power if he is to earn the right to live another day.

But in the battle between Dark and Light, what can Edward choose if both sides are cruel, uncaring monsters?

Cold gods laugh in the distant world of Ivalis. Heroes chase after power and experience, while Kings send their armies to their deaths in the name of the Dark and the Light.

But no one expects the rise of the Dungeon Lord... And in the world of Ivalis, maybe a single man can forge his own path.